2023/01 -- I was Elected as the Member of Visual Signal Processing and Communications Technical Committee, IEEE Circuits and Systems Society (IEEE CASS VSPC-TC)!
2023/01 -- We are organizing the International Workshop on Perception-inspired Communication and Processing for Immersive and Interactive Multimedia (PCPI2M) (Webpage) at IEEE ICME 2023. Submission deadline: March 23, 2023. Welcome to submit papers!
2023/01 -- Two papers were accepted to IEEE TCSVT!
More in 2022 and Before
2022/12 -- I will be the Tutorial Speaker for the Tutorial on 3D Point Cloud Compression and Processing for Multi-dimensional Applied Perception (PCP-MAP) at IEEE ICME 2023!
2022/12 -- One paper was accepted to IEEE TPAMI!
2022/12 -- Two papers received the Shenzhen Excellent Research Paper Award in Science and Technology!
2022/08 -- We received the 2022 CCF Excellent Open Source Graphic Software Nomination Award (Webpage1, Webpage2)!
2022/07 -- One paper was accepted to ECCV 2022 (Top Conference)!
2022/06 -- Three papers were accepted to ACM MM 2022 (CCF A)!
2022/06 -- One paper was accepted to IEEE TCSVT!
2022/06 -- One paper was accepted to IEEE TNNLS!
2022/05 -- One paper was accepted to ACM TOMM!
2022/05 -- One paper was recognized as Popular Documents (the 50 most frequently accessed documents - April 2022) in IEEE TCSVT!
2022/05 -- We are organizing the Special Session on 3D Point Cloud Acquisition, Processing and Communication (3DPC-APC) at IEEE VCIP 2022 (Webpage). Submission deadline: June 5, 2022. Welcome to submit papers!
2022/04 -- One paper was accepted to IEEE TCSVT!
2022/04 -- One paper was accepted to ACM TOMM!
2022/04 -- I was Elevated to the grade of CCF Senior Member!
2022/04 -- We are organizing the International Workshop on Advances in Point Cloud Compression, Processing and Analysis (APCCPA) at ACM MM 2022 (Webpage). Submission deadline: July 4, 2022. Welcome to submit papers!
2022/03 -- One paper was accepted to IEEE TMM!
2022/03 -- One paper was accepted to CVPR 2022 (CCF A)!
2022/02 -- I was Elevated to the grade of IEEE Senior Member.
2022/02 -- One paper was accepted to IEEE TII!
2022/01 -- I was appointed as Associate Editor/Editorial Board Member for Signal Processing (Elsevier SIGPRO, JCR Q1)!
2022/01 -- I was Elected as the Member of Image, Video, and Multimedia Technical Committee, Asia-Pacific Signal and Information Processing Association (APSIPA IVM-TC)!
2021/12 -- One paper was accepted to DCC 2022!
2021/12 -- One paper was accepted to ACM TOMM!
2021/12 -- One paper was accepted to AAAI 2022 (CCF A)!
2021/07 -- I received the 2021 IEEE Multimedia Rising Star (Runner Up Award) for Outstanding Early-stage Career Achievements in the Area of 3D Immersive Media Research!
2021/07 -- One paper was accepted to IEEE TCSVT!
2021/07 -- One paper was accepted to IEEE SPL!
2021/07 -- One paper was accepted to ACM MM 2021 (CCF A)!
2021/06 -- I was appointed as Associate Editor/Editorial Board Member for Neural Processing Letters (Springer NEPL, JCR Q2)!
2021/05 -- One paper was accepted to IEEE TCSVT!
2021/05 -- One paper was accepted to IEEE TMM!
2021/05 -- One paper was accepted to IEEE TII!
2021/03 -- One paper was accepted to ACM TOMM!
2021/02 -- We are organizing the International Workshop on Quality of Experience in Interactive Multimedia (QoEIM) at IEEE ICME 2021 (Webpage). Submission deadline: March 13, 2021. Welcome to submit papers!
Biography
Dr. Wei GAO is an Assistant Professor/Researcher/Ph.D. Supervisor with the School of Electronic and Computer Engineering, Shenzhen Graduate School, Peking University (PKU), Shenzhen, China. His research has been focused on perception-inspired multimedia coding and processing, including both the efficient algorithms and software/hardware system implementations. His research interests include Multimedia Coding and Processing, and the related topics of Deep Learning and Artificial Intelligence. He won the 2021 IEEE Multimedia Rising Star (Runner Up Award) for Outstanding Early-stage Career Achievements in the Area of 3D Immersive Media Research. He is currently serving as Associate Editor for four international journals on machine leaning and multimedia computing, including Signal Processing (Elsevier), Neural Processing Letters (Springer), IET Image Processing, Electronics Letters. He is also an Elected Member of Visual Signal Processing and Communications Technical Committee, IEEE Circuits and Systems Society (IEEE CASS VSPC-TC), and an Elected Member of Image, Video, and Multimedia Technical Committee, Asia-Pacific Signal and Information Processing Association (APSIPA IVM-TC). He has organized workshops and special sessions at IEEE ICME 2023, ACM MM 2022, IEEE VCIP 2022, and IEEE ICME 2021. He is a tutorial speaker for point cloud related topics at IEEE ICME 2023. He is also the leader to establish several open source projects, including OpenPointCloud (First Open Source Project for Point Cloud Coding and Processing), OpenHardwareVC (First Open Source Project for AVS3 8K Encoding Hardware), OpenAICoding, OpenCompression, OpenVision, and OpenDatasets. He is now leading an active research team working on advanced technologies of immersive and 3D visual media processing. The research team endeavors to improve the visual experience and industrial applications of immersive and 3D visual media, and thus boost the advancements of emerging and future multimedia and visual information processing technology. He is a Senior Member of IEEE.
His Chinese homepage at PKU-SECE is here. (Note: This Webpage may not be updated in time.)
My research interests focus on Multimedia Coding and Processing, and the related topics of Deep Learning and Artificial Intelligence.
Multimedia Coding and Communication:
Point Cloud Compression and 2D/3D/Perceptual Video Coding, AI-Based Visual Media Compression, Immersive and 3D Visual Media Communication (Point Cloud, Light Field, Panorama, Multiview/Binocular 3D Visual Media Streaming and Transmission for VR/AR)
Multimedia Processing and Analysis:
Point Cloud Processing and Analysis, Image/Video Processing and Analysis, Immersive and 3D Visual Media Processing and Analysis (Quality Assessment and Saliency Segmentation, Enhancement/Restoration and Multidimensional Analysis)
Deep Learning and Artificial Intelligence:
Multimedia and AI System Implementation (HW/SW Accelerators and VLSI/Embedded Hardware Design, Light-weight Deep Neural Networks and Neural Architecture Search, Open Source Projects), Interpretable/Distributed Deep Learning (Big Models and Pre-training Models)
Our current ongoing projects are as follows:
Point Cloud Compression Standardization and Deep Learning Based Point Cloud Coding
2D/3D Video Coding Standardization and Deep Learning Based Image/Video Coding
Immersive and 3D Visual Media Processing/Analysis and Applications (Human and Machine Perception Modeling)
Team
Streaming Media AI (SMART) Lab
Excellent Postdoctoral Fellows, Postgraduate Students (Ph.D. and Master), and Visiting Students (Postdoc/Ph.D./Master/Undergraduate Students from other institutions) are welcome to join our team to work on exciting Multimedia Computing and Artificial Intelligence related topics. Please feel free to send your CV and the supporting documents (certificates and transcripts) to the email (gaowei262@pku.edu.cn).
Postdoctoral Fellow positions are opening at Peng Cheng Lab or Peking University (all the year round).
Ph.D. and Master positions are opening at Peking University (including the Joint Ph.D. Program with Peng Cheng Lab) (all the year round).
Members: Our group currently consists of: 2 Postdocs, 6 Ph.D. Students, 13 Master Students, 4 Final-year Undergraduate Students (Recruited as Master Students in 2023.9), and 2 Research Engineers.
I am teaching the following courses for postgraduate students (Ph.D. & MPhil) at Peking University:
3D Vision & Computational Photography (Fall Semester)
Selected Topics in Advanced Video Processing (Spring Semester)
Awards
Shenzhen Excellent Research Paper Award in Science and Technology (2 Papers)
CCF Excellent Open Source Graphic Software Nomination Award (Webpage1, Webpage2)
CCF-Tencent Rhino-Bird Excellent Patent Award (Webpage)
IEEE Multimedia Rising Star (Runner Up Award) for Outstanding Early-stage Career Achievements in the Area of 3D Immersive Media Research (Webpage)
CCF-Tencent Rhino-Bird Young Faculty Open Research Fund Recipient with Technical Standardization (Global Selection, Acceptance Rate: 12%) (Webpage)
Outstanding Paper Award (First Prize) by Guangdong Computer Federation (First Author Paper)
Overseas High-Caliber Personnel Award (Peacock Talent Plan) by Shenzhen Municipality
Professional Activities
Memberships:
IEEE Senior Member
China CCF Senior Member
Elected Member, Visual Signal Processing and Communications Technical Committee, IEEE Circuits and Systems Society (IEEE CASS VSPC-TC), Since 2023.1
Elected Member, Image, Video, and Multimedia Technical Committee, Asia-Pacific Signal and Information Processing Association (APSIPA IVM-TC), Since 2022.1
Elected Executive Member, CCF Technical Committee on Multimedia Technology (CCF TCMM), Since 2022.7
Elected Member, CSIG Technical Committee on Multimedia (CSIG TCMM), Since 2022.7
Elected Member, CSIG Technical Committee on 3D Vision (CSIG TC3DV), Since 2022.12
International Journal Editorships & Conference Organizers:
Associate Editor/Editorial Board Member for Signal Processing (Elsevier SIGPRO), Since 2022.1
Associate Editor/Editorial Board Member for Neural Processing Letters (Springer NEPL), Since 2021.6
Associate Editor/Editorial Board Member for IET Image Processing (IET-IPR), Since 2020.6
Associate Editor/Editorial Board Member for Electronics Letters (EL), Since 2020.7
Guest Editor for Special Issue on 3D Point Cloud Processing and Applications at ZTE Communications, 2023
Tutorial Speaker, Tutorial on 3D Point Cloud Compression and Processing for Multi-dimensional Applied Perception (PCP-MAP) at IEEE ICME 2023
Lead Organizer, International Workshop on Perception-inspired Communication and Processing for Immersive and Interactive Multimedia (PCPI2M) at IEEE ICME 2023 (Webpage)
Lead Organizer, Special Session on 3D Point Cloud Acquisition, Processing and Communication (3DPC-APC) at IEEE VCIP 2022 (Webpage)
Lead Organizer, International Workshop on Advances in Point Cloud Compression, Processing and Analysis (APCCPA) at ACM MM 2022 (Webpage)
Organizer, International Workshop on Quality of Experience in Interactive Multimedia (QoEIM) at IEEE ICME 2021 (Webpage)
Reviewer of International Journals and Conferences, including:
IEEE Transactions on Image Processing (TIP)
IEEE Transactions on Visualization and Computer Graphics (TVCG)
IEEE Transactions on Circuits and Systems for Video Technology (TCSVT)
IEEE Transactions on Multimedia (TMM)
IEEE Transactions on Neural Networks and Learning Systems (TNNLS)
IEEE Transactions on Geoscience and Remote Sensing (TGRS)
IEEE Transactions on Cybernetics (TCYB)
IEEE Transactions on Broadcasting (TBC)
IEEE Transactions on Industrial Electronics (TIE)
IEEE Transactions on Circuits and Systems I: Regular Papers (TCAS-I)
IEEE Signal Processing Letters (SPL)
Signal Processing (SIGPRO)
Neurocomputing (NEUCOM)
Information Sciences (INS)
APSIPA Transactions on Signal and Information Processing (SIP)
IET Image Processing (IET-IPR)
IEEE International Conference on Computer Vision and Pattern Recognition (CVPR)
European Conference on Computer Vision (ECCV)
AAAI Conference on Artificial Intelligence (AAAI)
International Joint Conferences on Artificial Intelligence (IJCAI)
ACM International Conference on Multimedia (ACM MM)
IEEE International Conference on Multimedia and Expo (ICME)
IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP)
IEEE International Conference on Visual Communication and Image Processing (VCIP)
International Conference on Pattern Recognition (ICPR)